Name

Marlon Zenden

About

OBJECTIVE

I am a highly passionate and diligent artist with training in a traditional and digital background.
I am seeking to be part of a great production team in an innovative studio.
I am specifically interested in creating high quality Illustrations and Concept Art for Video Games, Film/TV and Graphic Novels.
I also have experience in scriptwriting for a pilot TV show.

TARGET JOB

Desired Job Type – Contract or Full Time

Position – Concept Artist/Illustrator

WORK EXPERIENCE

Guerrilla Games - Dev QA - Killzone 3

Freelance Artist - Various Projects (Ongoing)

Think Bulb – Undisclosed Independent Project (2008)
• Storyboard Artist
• Concept Artist

Smudge Inc. - Undisclosed Project (2008)
• Concept Artist
• Character Designer

EDUCATION

London Southbank University
• 2006-2009 – Bachelor of Arts: Visual Art & Media (Maj. in Games Design)

Camberwell College of Art
• 2005-2006 – BTEC Foundation Diploma: Illustration

Richmond upon Thames College
• 2002-2004 – BTEC National Diploma: Fine Art

SKILLS

2D

Digital Painting:
• Adobe Photoshop
• Painter

Excellent Traditional Drawing Skills:
• The ability to mimic a range of styles

Production Artwork Experience:
• Character, Environment, Vehicle and Prop Design
• Storyboards
• Model sheets for 3D Models
• Matte Paintings

3D

3DS Max
• Basic knowledge of this software especially in character modelling
plus knowledge of painting textures with Mudbox

Unreal Engine 3
• Basic knowledge of the Level Editor

Team Work
• Positive attitude and passionate about art
• Very open for feedback
• Easy to communicate with

LANGUAGES

Native English - Good understanding of Dutch